two-player game neurologically controlled by its participants with each player trying to push the cube towards his opponent by being more alert and engaged
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two-player game neurologically controlled by its participants with each player trying to push the cube towards his opponent by being more alert and engaged
software application developed to control the timing sequences of multiple LED strips for a miniature of ELI-NP research institute developed for FabLab
laser harp with 8 laser strings each producing a different audio tone when activated by the wave of a user’s hand
signal generator with multiple waveforms, variable amplitude and offset and a frequency output up to 200 kHz enclosed in a 3D printed case
mailbox concept which scans a postcard and then sends it via e-mail to a specified-by-user address, developed for Modulab