two-player game developed based on mind battle, a game neurologically controlled by its participants with each player trying to be more alert and engaged
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two-player game developed based on mind battle, a game neurologically controlled by its participants with each player trying to be more alert and engaged
concept and prototype of a wearable localization device for bison from the natural reservation of Armenis, Caras-Severin developed for Modulab
two-player game neurologically controlled by its participants with each player trying to push the cube towards his opponent by being more alert and engaged
software application developed to control the timing sequences of multiple LED strips for a miniature of ELI-NP research institute developed for FabLab
mailbox concept which scans a postcard and then sends it via e-mail to a specified-by-user address, developed for Modulab